1.開新的專案
2.點選紅框中的圖示
4.反白86-92行程式碼
5.程式執行結果
#include <GL/glut.h>
static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glutSwapBuffers();
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("06050596 good!");
glutDisplayFunc(display);
glutMainLoop();
}
9.新增 glutSolidTeapot(0.3);
#include <GL/glut.h>static void display(void){glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);glutSolidTeapot(0.3);glutSwapBuffers();}int main(int argc, char *argv[]){glutInit(&argc, argv);glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);glutCreateWindow("06050596 good!");glutDisplayFunc(display);glutMainLoop();}
10. 茶壺顏色改紅色
使用 glColor3f( 1, 0, 0); 改顏色
#include <GL/glut.h>
static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glColor3f( 1, 0, 0);
glutSolidTeapot(0.3);
glutSwapBuffers();
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("06050596 good!");
glutDisplayFunc(display);
glutMainLoop();
}
11.程式合併
#include <GL/glut.h>
static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glBegin(GL_TRIANGLES);
glColor3f(1.0f, 0.0f, 0.0f); glVertex2f(0.0f, 1.0f);
glColor3f(0.0f, 1.0f, 0.0f); glVertex2f(0.87f, -0.5f);
glColor3f(0.0f, 0.0f, 1.0f); glVertex2f(-0.87f, -0.5f);
glEnd();
glColor3f( 0.5, 0.4, 0.6);
glutSolidTeapot(0.3);
glutSwapBuffers();
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("06050596 good!");
glutDisplayFunc(display);
glutMainLoop();
}
#include <GL/glut.h>
static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glBegin(GL_LINE_LOOP);
glColor3f(1.0f, 0.0f, 0.0f); glVertex2f(0.0f, 1.0f);
glColor3f(0.0f, 1.0f, 0.0f); glVertex2f(0.87f, -0.5f);
glColor3f(0.0f, 0.0f, 1.0f); glVertex2f(-0.87f, -0.5f);
glEnd();
glColor3f( 0.5, 0.4, 0.6);
glutSolidTeapot(0.3);
glutSwapBuffers();
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("06050596 good!");
glutDisplayFunc(display);
glutMainLoop();
}
#include <GL/glut.h>
#include <math.h>
static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glBegin(GL_LINE_LOOP);
glColor3f(1.0f, 0.0f, 0.0f); glVertex2f(0.0f, 1.0f);
glColor3f(0.0f, 1.0f, 0.0f); glVertex2f(0.87f, -0.5f);
glColor3f(0.0f, 0.0f, 1.0f); glVertex2f(-0.87f, -0.5f);
glEnd();
glBegin(GL_POLYGON);
glColor3f(0.0f, 0.0f, 1.0f);
for(float b=0;b<=3.141596*2;b+=0.01){
glVertex2f(cos(b),sin(b));
}
glEnd();
glBegin(GL_POLYGON);
glColor3f(1.0f, 1.0f, 0.0f);
for(float a=0;a<=3.141596;a+=0.01){
glVertex2f(0.5*cos(a),0.5*sin(a));
}
glEnd();
glColor3f( 0.5, 0.4, 0.6);
glutSolidTeapot(0.3);
glutSwapBuffers();
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("06050596 good!");
glutDisplayFunc(display);
glutMainLoop();
}
13.解釋 argv作用














沒有留言:
張貼留言