先匯入音檔 丟到freeglut的bin
撥放音樂
輸入數字 撥放音樂
播放背景音樂
加入滑鼠點擊音效
#include <windows.h>
#include <GL/glut.h>
#include "CMP3_MCI.h"
CMP3_MCI mp3;
CMP3_MCI shot1,shot2,shot3;
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glutSolidTeapot(0.3);
glutSwapBuffers();
}
void keyboard(unsigned char key,int x,int y)
{
if(key=='1')PlaySound("do.wav",NULL,SND_ASYNC);
if(key=='2')PlaySound("re.wav",NULL,SND_ASYNC);
if(key=='3')PlaySound("mi.wav",NULL,SND_ASYNC);
if(key=='4')PlaySound("fa.wav",NULL,SND_ASYNC);
if(key=='5')PlaySound("so.wav",NULL,SND_ASYNC);
}
void mouse(int button, int state, int x, int y)
{
if(state==GLUT_DOWN&&button==GLUT_LEFT_BUTTON)shot1.Play();
if(state==GLUT_DOWN&&button==GLUT_MIDDLE_BUTTON)shot2.Play();
if(state==GLUT_DOWN&&button==GLUT_RIGHT_BUTTON)shot3.Play();
}
int main(int argc,char** argv)
{
shot1.Load("1.wav"); shot2.Load("2.wav"); shot3.Load("3.wav");
mp3.Load("music.mp3");
mp3.Play();
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("week10 Sound");
glutDisplayFunc(display);
glutKeyboardFunc(keyboard);
glutMouseFunc(mouse);
glutMainLoop();
}







沒有留言:
張貼留言