1.撥放wav音檔,放出聲音
檔案位置:2.連續撥放do,re,mi,fa,so,每個音間隔5秒
#include<windows.h>
int main()
{
PlaySound("do.wav",NULL,SND_SYNC);
PlaySound("re.wav",NULL,SND_SYNC);
PlaySound("mi.wav",NULL,SND_SYNC);
PlaySound("fa.wav",NULL,SND_SYNC);
PlaySound("so.wav",NULL,SND_SYNC);
}
3.按鍵盤發出音階聲
4.接第3題,按鍵盤發出音階聲加上茶壺
6.接第5題,加上滑鼠事件,點擊滑鼠發出音效
#include<windows.h>
#include<stdio.h>
#include<GL/glut.h>
#include "CMP3_MCI.h"
CMP3_MCI mp3;
void display()
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glutSolidTeapot(0.3);
glutSwapBuffers();
}
void keyboard(unsigned char key,int x,int y)
{
if(key=='1')PlaySound("do.wav",NULL,SND_SYNC);
if(key=='2')PlaySound("re.wav",NULL,SND_SYNC);
if(key=='3')PlaySound("mi.wav",NULL,SND_SYNC);
if(key=='4')PlaySound("fa.wav",NULL,SND_SYNC);
if(key=='5')PlaySound("so.wav",NULL,SND_SYNC);
}
void mouse(int butto,int state,int x,int y)
{
PlaySound("shot.wav",NULL,SND_SYNC);
}
int main(int argc,char** argv)
{
mp3.Load("mus.mp3");
mp3.Play();
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_DOUBLE|GLUT_DEPTH);
glutCreateWindow("week10");
glutDisplayFunc(display);
glutKeyboardFunc(keyboard);
glutMouseFunc(mouse);
glutMainLoop();
}
7..接第6題,加上滑鼠事件,滑鼠左中右鍵分別發出不同音效








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